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Dragon Age The Veilguard Director Says Anthem Was A Lesson In Sticking To What Youre Good At

Anthem Taught BioWare to Stick to What It's Good At

Subheading 1

The creative director of the upcoming Dragon Age: The Veilguard, Jon Epler, has said that Anthem taught BioWare to stick to what it was good at. In an interview with Edge Magazine, Epler admitted that Anthem was a "disaster" and that it taught the studio an important lesson about what it should be focusing on.

The Veilguard is BioWare's first new game in five years since the disastrous launch of Anthem. The live-service shooter was a critical and commercial failure, and it led to a major restructuring of the studio. However, in a way, it turned out to be a key lesson for the development of the upcoming single-player action RPG Dragon Age.

Subheading 2

Epler said that Anthem taught BioWare that it should focus on what it does best: creating story-driven, single-player RPGs. He said that the studio got "distracted" by the live-service model and that it lost sight of what made its games special.

"We got distracted by the shiny object of live service," Epler said. "We forgot what made us special. We forgot what our fans loved about our games. We lost our way."

Conclusion

The Veilguard is a return to form for BioWare. It is a story-driven, single-player RPG that focuses on what the studio does best. Epler said that the game is a "love letter" to BioWare fans and that it is the game that the studio has always wanted to make.

The Veilguard is set to be released in 2024. It is one of the most anticipated games of the year and it is sure to be a hit with fans of BioWare's previous RPGs.


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